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Hunters' Path [Demo]
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Devlog
Reboot/Sequel Rough Idea
October 11, 2021
by
CURSED BOOTLEG INC
6
An update to this project in 2021, for some reason - I was wondering what this would look like now, with my current level of experience in GMS2 and made to be more like Undeadline or Knightmare...
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Adding Background Music Loops
June 05, 2019
by
CURSED BOOTLEG INC
#music, #audio, #sound
Took a while to shake the dust off, haven't touched a tracker in years, but slowly this is becoming a slightly more complete thing. BGM Preview - Instaudio link...
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Updates! (DemoBuild no. 26)
June 03, 2019
by
CURSED BOOTLEG INC
Updated with a newer Demo Build available in the Downloads section: First Church dungeon New enemies Miniboss behaviour/difficulty tweaks Graphical efffects, with Main Menu option Smoother movement &...
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Working on Church Dungeons & Feedback
June 03, 2019
by
CURSED BOOTLEG INC
Continuing Work in Progress: Behaviour updates to skeleton enemies Clearer feedback about effectiveness of attacks Vs. enemy weapons/shields More VFX More biome/dungeon-specific art assets Some nonlin...
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Adding Church Dungeons & Graphical Effects
June 01, 2019
by
CURSED BOOTLEG INC
Continuing Work in Progress: Abandoned Church biome Fire-based enemies Skeleton enemies - plain skellies, skeletons with shields, etc... Subtle "retro" effects - scanlines & a CRT-style bleed effect o...
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