Working on Church Dungeons & Feedback


Continuing Work in Progress:

  • Behaviour updates to skeleton enemies
  • Clearer feedback about effectiveness of attacks Vs. enemy weapons/shields
  • More VFX
  • More biome/dungeon-specific art assets
  • Some nonlinear solutions to dungeons
  • Better tutorials
  • Updated the "intro cutscene" with a frozen-in-time battle

Get Hunters' Path [Demo]

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