Adding Church Dungeons & Graphical Effects
Hunters' Path [Demo] » Devlog
Continuing Work in Progress:
- Abandoned Church biome
- Fire-based enemies
- Skeleton enemies - plain skellies, skeletons with shields, etc...
- Subtle "retro" effects - scanlines & a CRT-style bleed effect on object sprites
- First proper Boss
- More spawning VFX and audio for all types of objects
- Far smoother diagonal movement for the Player, & no sprite jittering
- More variety of loot objects and interaction objects
And I'm hoping to get some background music done at some point, we will see.
Get Hunters' Path [Demo]
Hunters' Path [Demo]
17th Century retro witch-hunting
Status | Prototype |
Author | CURSED BOOTLEG INC |
Genre | Shooter |
Tags | 2D, Atmospheric, Dark Fantasy, GameMaker, Horror, Pixel Art, Shoot 'Em Up, Side Scroller, Singleplayer, Top Down Adventure |
Languages | English |
Accessibility | Subtitles |
More posts
- Reboot/Sequel Rough IdeaOct 11, 2021
- Adding Background Music LoopsJun 05, 2019
- Updates! (DemoBuild no. 26)Jun 03, 2019
- Working on Church Dungeons & FeedbackJun 03, 2019
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