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SAPROPHYTE

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Devlog

  • Source Released
    October 13, 2020 by CURSED BOOTLEG INC
    8
    The exported Gamemaker file is now available to grab and modify as much as you wish... Continue reading
  • DONE, SON
    February 20, 2020 by CURSED BOOTLEG INC#released, #final, #done, #finished
    PROJECT DONE So, I'm wrapping this up after being motivated by some lovely YouTube comments :D Final area(s) no longer invisible-walled off Completing the Self-Destruct sequence actually works now Bug... Continue reading
  • Update #3 - Cutscenes & Audio Options
    October 16, 2019 by CURSED BOOTLEG INC
    Added a Terminal in the starting area for Audio Volume levels adjustment, and I'm continuing to make super lo-fi crusty cutscenes for certain key moments... Continue reading
  • Trailer
    October 15, 2019 by CURSED BOOTLEG INC
    So I got myself some freeware video tools and made a crusty, pretty lo-fi trailer... Continue reading
  • Update #2 - Lockers
    October 13, 2019 by CURSED BOOTLEG INC
    The Player can now hide in Lockers! Caution: Lockers may not always be as safe as they seem, as hiding spots go... Continue reading
  • Update #1
    October 08, 2019 by CURSED BOOTLEG INC
    Changes/Updates ----- Access Level & Weapon pickups Notes and Terminals have been fleshed ( ha! ) out Enemy AI tweaked Player movement tweaked Map has been expanded Separate space added for story beat... Continue reading
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