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Love this (and all your work) so, so much. Have sent you an email about a maybe-cool thing, but no worries if not!

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Nice game! Congrats :)

Wont let me select game

That's weird. Can you navigate up/down the main menu?

sorry for the lateness but yes I can

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Hi. We want to publish your game on the Switch, send an email to contact (a) gamenacional.com.br Regards

I would like to see a  multiplayer option and a scoreboard in some games

 

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Any chance for an browser web version ? 

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Hiiii, I've made a video about the game and wanted to share some feedback about it, hopefully it is useful to you :D

-The idea you had is really original, I loved it ^^, the games feels pretty fun, my favourite one was the "Dead Ice".

-The visual style feels pretty well done and unique.

-The gameplay mechanics are quite well thought as with a few inputs the games feel quite intense.

-Some of the games could be expanded on their own as they have quite good ideas on them, especially "Dead Ice" :D

Hopefully this is useful to you :D, also if you could subscribe that would help me a lot :)

Regards

How do u choose game 2 doesn't work 4 me

Maybe that's an strange bug, but it should work with the action button "Z" if I recall correctly

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Amazingly amazing!
Btw, I could not port Warlord due to some text parsing issue in the Vita (I will get around it). I was thinking in porting this one but I would have to disable the CRT shader as it is too much for the Vita. Is this okay to you?

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Sounds fine by me :) I can imagine the CRT effect being annoying on small screens

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Oh no, I actually love it. My game has the exactly same shader you use, and it honestly would look fantastic on the Vita.

Problem is that with the way I do the ports, shaders cannot be ported easily, and the CRT shader is too heavy on Vita's GPU

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Oh really? I guess I had too much faith in the Vita's GPU. Must suck a bit to be limited in what you can port then.
Buuuut tbh, decent art should be able to stand on its own without fancy shader work anyways

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Released! https://vitadb.rinnegatamante.it/#/info/648

I had to code in gamepad support and a reset button, but other than that it was pretty straightforward

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That was fast :D You're doing great work, makes me very happy to see more DLs on any platform

So I'm curious about your process a bit. Seems like avoiding heavy shaders, having gamepad input, and not using much text drawing makes for easier ports - so what do you do if you want to port something that relies on a lot of text like an RPG?

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great collection!

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Great collection.

Thanks for playing - you made Bioterror look easy :D

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nice

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nice

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This is cool~ XD